Research Process
When conducting research, I follow and adjust general best practices to the needs of my projects. Beginning with understanding the scope of the work that I am being asked to complete, and working from there. Regardless of the goals or type of research, my next steps stay consistent.
I start with my preparation: determining my method, my research questions, my participants, and drafting my interview/observation/testing guides.
Then I move on to conducting my research, actually running my studies be they interviews, observations, or usability test.
With my data in hand I move on to my analysis. While I always have some kind of question in mind, I like to approach my data with a perspective rooted in grounded theory, allowing patterns and insights to emerge from the data. Combined with research questions this approach ensures that I both answer my questions and leaves space for any new discoveries I make along the way.
Finally I turn my research into something digestible to my colleagues. Again, this is a variable step, requiring different levels of information in different formats depending on the teams. I’ve built research summary presentations, written reports, designed experience maps, and translated my findings into requirements, interfaces, interactions, JIRA stories, and short snippets to share in daily or weekly meetings with teammates. The common goal to all of these reporting methods is to present my research to the people who need it, when they need it, in a way that they understand and value.
My Principles
Understand the problem, but don’t let it blind you to insight
While it’s important to understand the scope and goals of research, staying too focused on them can blind us to weird and wonderful workflows and adaptations that users make with out software.
Triangulate research methods for the best coverage
While surprising to no one, the more ways you approach a problem, the more opportunities you have to learn from users. I think this is especially true of generative research, though it also applies to evaluative research
Double Dip - research can be useful beyond your current study
Like conducting a literature review for an academic inquiry, referencing trends in your own prior research can provide a lot of context for future research projects, inform new projects, and point towards participants and themes you should consider in your new research projects. Additionally, it can answer questions around why certain decisions were or were not taken in past rounds of development.
Advocate for research
While conducting and analyzing research is what I am trained and love to do, it’s only as valuable as the teams I work with believe it to be. In all my positions, I’ve worked hard to present research findings in the most interesting and engaging way while encouraging my colleagues to join me in my research and get feedback straight from our users.
User Experience Team of One: Clario Case Study
Clario is a workflow management tool for radiologist practices that automates the presentation of studies to radiologists for their review and streamlines communications between radiologists, administrators, and support staff.
My focus on building a foundation of knowledge around Clario allows me to design experiences for improvements to existing and new features quickly and efficiently. It has also helped me to anticipate the needs to users in their enhancement requests.
Conduct Foundational Research
Stakeholder and User Interviews, Observations
Evaluate New Projects and Designs
Usability Tests, Heuristic Evaluations, Cognitive and Conceptual walkthroughs
Gather, Define, Document User Requirements
Design interfaces and interactions for new projects
Making the data Dance: Clairvoyance
Like any industry, Radiology is constantly looking for more data to inform business decisions. Clairvoyance was designed as part of our product line to expose productivity data to radiologists to inform their work.
My research allowed us to present more information with greater context to the radiologists within the same single page dashboard.
Evaluate colleague’s designs
Usability Tests, Cognitive Walkthroughs
Work with Designer to improve data visualizations
Explore radiologist needs for admin level data
Stakeholder and User Interviews
Exposing Research Blind Spots: CloudRIS
One avenue explored by Intelerad to increase market share was to develop an in house front of clinic system (like a reservation system for a hotel) to replace the ancient one currently available.
Unfortunately, they hired a researcher quite late in the development cycle so my research exposed some fatal workflow holes that they were unaware of, leading to the cancellation of the project.
Evaluate the developed “MVP” and designs
Usability tests, cognitive walkthroughs
Conduct Foundational Research
Stakeholder and User Interviews, Conceptual interviews, Observations, Literature/Research Review
Researching with Kids: Zeno
I worked with a teammate and some post-doctoral researchers to research social robots as a tool for facilitating learning social interactions for autistic children through robot mediated games.
We developed and tested our social game with the Zeno robot. Unfortunately our semester was not long enough to continue our research.
Ethical Review
Child Friendly Usability Tests
Resume
I’m a human computer interaction deisgner, focusing on user research and modeling. I hae experience in the healthcare, education, finance, and academic industries, producing high quality insights under tight deadlines. I keep users at the center of the design process by conducting thorough, multi-layered research and delivering actionable insights I’m currently building a database of foundational research for a new product and set of workflows at Intelerad.
Experience
User Researcher
Intlerad Medical Systems / Clario
Jan 2019 - Present
Digital Media Production Assistant
University of Waterloo | Center for Extended Learning
May 2015- August 2017
Global Performance Measurement and Monitoring Intern
Bank of Montreal | Capital Markets and Risk Infrastructure
April 2014 - September 2014
Education
M.Sc Human Computer Interaction and Design
Aalto University
Fall 2017 - 2019
M.Sc Human Computer Interaction and Design
University of Twente
Fall 2017 - 2019
B. GBDA Global business and Digital Arts
University of Waterloo
Fall 2012 - 2016
Volunteer Experience
Student Volunteer
World Usability Congress
Oct to Nov 2018
Student Volunteer
SLUSH
Oct to Dec 2018
Student Volunteer
Fluxible
Sep to Nov 2016
Event Coordinator
DKV Euros Kano Klub
Nov 2017 to Feb 2018
VP Academic Sr
UWaterloo GBDA Society
August 2015 to July 2016
Event Coordinator
DKV Euros Kano Klub
Nov 2017 to Feb 2018
Skills & Languages
Interviews, Usability tests, Cognitive Walkthroughs, Concept testing
Adobe XD, Figma
Requirements and Design Documentation
Experience Maps and User flows
English
German
French
References
References available upon request